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The Floor Lofter is a great
specialty tool in UnrealED. It, along with the 2D Shape editor, are notated as
"(Experimental)" in the editor, however neither have ever given me a problem as
far as crashes go. The Lofter is a terrain tool, in which you can make awesome terrains
much easier than you could by sloping dozens of brushes one by one in the editor. All you
do in the lofter is specify the heights of the points in specific places of the terrain.
The way it is done however is rather blindly.
The Floor Lofter is located in the Window dropdown of the top
menu.
The Lofter
There are a few things you might not pick up just very
quickly, but it is a very easy tool and I figured it out just by messing with it for a
while. |
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