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On the left side of
your screen is the set of tools used to construct and edit your level's physical
properties. You do not need to learn every function just yet, this tutorial's
purpose is to merely introduce you to the editor in preparation for editing. These tools include tools to edit the physical
geometry of your level, tools for modifying the editing brush (this will be explained
later), and tools for selecting particular types of items. UnrealED came without any
help files, it was planned that a retail version of UnrealED would be released a few
months after Unreal, but that never happened, and might not in the future either. So
the help button, or the help topics on each particular button are nonexistant. Use
this site's UnrealED Tools guide
for information about these tools, their function, and how to use them.
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