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Beginner Tutorial: Making your First Level

 

F. Making the Level Playable

 

So you want to play your creation? Its quite simple to make it playable. First, you have to add a playerstart for the level to work. So open the classes browser. Under Classes open NavigationPoint. Under NavigationPoint, select PlayerStart. Add the playerstart whereever in your level that you want to start. Make sure it is a reasonable distance off the floor, but not real high in the air. You can also choose which way the player will face by selecting the playerstart actor and rotating it like you did with the objects.

Playerstart

Select the PlayerStart class in the browser, add it to the level where you want the player to start.

Once you have your playerstart set, go to the Toolbar > Options > Level Properties. In Level Properties open the LevelInfo section. Fill out the Author, the LevelEnterText, and the Title. All of this will appear on screen when the level starts.

Level Properties

Author your level!

After you do those things, compile the level again, and save it. It should now be playable!

Playing your Level:

You can run this map by 3 ways: 1) Clicking the file by opening the maps folder in explorer.  2) Selecting Toolbar > File > Play Level from the UnrealED toolbar.  3) From the console in the game--In the game you would type "open mapname" without the .unr to open your level. Go ahead and save your level and launch it from UnrealED. It should play fine!

Shot of finished level

Shot of finished level

Shot of finished level

Click here to download FirstLev.zip - Example map made for this tutorial

This tutorial is complete! You should have created your first working level with UnrealED. Try doing it on your own now!

 

Onward to the Next Tutorial: Zone Basics >

 

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